Duel Gundam Assault Shroud

Model Number:GAT-X102  Pilot: Yzak Joule 
Cost: 300 Hp: 540 Transform: X Form Change: O

An improved version of the Duel Gundam. Its equipped with the Assault Shroud armor, which comprises of extra thrusters and various armaments. Despite weighing over 100 tonnes, it can still stay airborne for a short amount of time.

 

 

 

 

Move Summary

Assault Shroud 

Ranged Armament Ammo DMG Notes
Main Beam Rifle 7 75 Higher damage than the standard 300 cost BR.
Charged Main Shiva  –  110 Railgun.
Sub
5-barrel Missile Pod 20 150/144 5AB: Fires 10 missiles. Each missile tracks individually
4/6AB: Fires 5 missiles in the direction indicated.
Special Shooting Form change to Duel Gundam  –  –  Stands still and changes to Duel Gundam.
Special Melee  Armor Purge Dash 1 194 Dashes forward with shooting barrier. Press B again to change into Duel and execute a melee attack.
Burst Attack Give me that! 250(L)/240(B) Changes to Duel Gundam, grab Buster’s Long Rifle and fires a wide gerobi. Can be moved around.

Reenactment of the scene where Duel takes Buster’s long rifle for one final shot which took down Raider.

 

 

Melee Input DMG Notes
5B 5BBB  157 Last hit is a multi-hit
8B 8BB 165 First hit has very short reach
4B 4BB  120  
2B 2B  116 Spins like a windmill for a multi hit. Very cool, knocks up.
CC8B CC8B~B  120 First hit is a weak stun.

Cancel Routes:

A: AB, AC, BC

 

Duel

[showhide type= “2”]

Ranged Armament Ammo DMG Notes
Main Beam Rifle  7  70 Shares ammo with AS form. Slightly lesser damage.
Sub
Grenade Launcher  1  110  
Special Shooting Form change to Assault Shroud  –  – Form change to Assault Shroud.
Special Melee  Gáe Bulg  1  60 Very fast and wide railgun.
Burst Attack Give me that! 250(L)/240(B) Grab Buster’s Long Rifle and fires a wide gerobi. Can be moved around.
Reenactment of the scene where Duel takes Buster’s long rifle for one final shot which took down Raider.

Melee Input DMG Notes
5B 5BBB  166 Last hit is a multi hit.
8B 8BB  174 First hit has very short reach
4B 4BB  129 First hit inflicts Down.
2B 2BB  136 Spins like a windmill for a multi hit. Very cool, knocks up.
CC8B CC8B  125 First hit is a weak stun.

Cancel Routes:

A: AB, AC, BC

 

Overview

 

Details

Assault Shroud 

[showhide type= “3”]

Ranged Weapons

Main: Beam Rifle
Average BR.Higher damage than the standard 300 cost BR.

Charged Main: Shiva 
Railgun.

Sub: 5-barrel Missile Pod
Damage shown is for 5ab / 4/6ab. Input direction for different effects :
5ab: Fires 10 missiles. Each missile tracks individually, which makes it great for chasing down targets4/6: Fires 5 missiles in the direction indicated. Less spread than 5ab.

Special Shooting: Form change to Duel Gundam
Stands still and changes to Duel Gundam.

Special Melee: Armor Purge Dash
Dashes forward with shooting barrier. Press B again to change into Duel and execute a melee attack. Ammo is consumed the moment BC is pressed. 

Melee Set

Burst Attack

Give me that!
[Changes to Duel Gundam -> grab Buster’s Long Rifle -> fires a wide gerobi]
Can be moved around. Reenactment of the scene where Duel takes Buster’s long rifle for one final shot which took down Raider.

 

Duel

[showhide type= “4”]

Ranged Weapons

Main: Beam Rifle
Shares ammo with AS form. Slightly lesser damage.

 Sub: Grenade Launcher

Special Shooting: Form change to Assault Shroud
Form change to Assault Shroud

Special Melee: Gáe Bulg
Very fast and wide railgun.  Catch landings with this. Not used in the anime because it was taken for use by Astray Gold Frame.

Melee Set

Burst Attack

Give me that!
[Grab Buster’s Long Rifle -> fires a wide gerobi]
Can be moved around. Reenactment of the scene where Duel takes Buster’s long rifle for one final shot which took down Raider.

 

Strategies

(Note: Duel with Assault Shroud Armor= Assault Shroud or AS. Naked Duel = Duel)

  • AS is for ranged warfare, Duel is for melee. Duel has better reach, start up, damage for melee moves compared to AS.
  • While in AS, time your AB with CSA so your opponent will have to dodge the high tracking missiles, only to get hit by the fast railgun.
  • Armor Purge Dash is the main selling point with it’s 12 second cooldown. A combo string of BC~B>BB~2BBBB>AB deals 268.
  • You can opt for ranged Strikers with quick 1-hit down, or just plain 3-shot beam rifle to end your zunda to conserve ammo. AS’s 75 dmg beam rifle is very precious, so use a Striker to finish the combo.
  • Both AS and Duel has many physical projectiles. Be careful of gerobis and large explosions as they will destroy your missiles, grenade launcher and railguns.

 

 

 

%d bloggers like this: