Gun-EZ

Model Number:LM111E02 Pilot: Junko Jenko
Cost: 200 Hp: 420 Transform: X Form Change: X

League Militaire’s Mobile Suits developed as a part of the Victory Project. Although it does not have the V Gundam’s ability to split and combine parts, it is able to fully utilize a variety of optional weapons, giving it great versatility on the battlefield.

Move Summary

Ranged Armament Ammo DMG Notes
Main
Beam Rifle 7 70 Standard BR.
Sub
Beam Bazooka 3 100 Beam property, can be fired repeatedly until ammo is expended.
Special Shooting
2-Tube Multi Launcer  2 107 Fires a salvo of two rockets at target.
Special Melee
Beam Rifle (Multi-shot) 5 65 Has Shooting Guard, can be fired repeatedly until ammo is expended.
Burst Attack
Shrike Team (Assault Order)   234(B)/220(L)  

 

 

Melee Input DMG Notes
5B 5BB 133 Standard beam saber combo.
8B 8B 75 Gun-EZ stabs the target with its beam saber.
4/6B 4/6BB 133 Gun-EZ does a horizontal kick followed by a slash with its beam saber.
2B 2B  86 Shield tackle. Has Shooting Guard whilst moving towards target.
CC8B CC8BB 129

 

 

Cancel Routes:

A: AB, AC, BC

 

Overview

 

Details

Ranged Weapons

Main: Beam Rifle
Average BR.

Sub: Beam Bazooka
Beam property, can be fired repeatedly until ammo is expended.

Special Shooting: 2-Tube Multi Launcer
Fires a salvo of two rockets at target. Has good tracking and consumes only one ammo per salvo.

Special Melee: Beam Rifle (Multi-shot)
Has Shooting Guard, can be fired repeatedly until ammo is expended. Very useful for covering landings.
While barrier is active, mobility will be decreased and only one funnel can be deployed.
It is best deployment the fin funnel barrier before going into a melee fight.

Melee Set

Burst Attack

Shrike Team (Assault Order)

 

Strategies

 

 

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