Metthus

Model Number:MSA-005   Pilot: Fa Yuiry
Cost: 200 Hp: 380 Transform: O Form Change: X

A transformable unit that was used to test the transforming capability for Project Z, which was later used in the Zeta Gundam. It’s upper and lower half are only connected by three actuators, which made this design unique and simple to maintain.  

Move Summary

MS Form

Ranged Armament Ammo DMG Notes
Main Arm Beam Gun  6  65 Shares ammo with MA.
Charged Main Arm Beam Gun (Twin shot)   –  105 Forced down if both beams hit.
Charged Melee Repair  1 Recovers 100 HP to your ally. One use per life.
Sub
Arm Beam Gun (Rapid fire)  1  131 Downs with all beams hit. 
Special Shooting Resupply Ammo  1  – Recovers Ammo for ally. Also recovers Ally’s Striker. 
Special Melee  Quick Transformation  – Transformation speed is faster than Metthus’ default BD so use this well to escape. 
Burst Attack Beam Saber (Throw) 167(B)/166(L) Almost no start up, flings a set of 6 beams forward in a wide fan. Stuns on hit. Will easily hit sidestepping enemies. Perfect for self defence. Damage is assuming all blades hit.

 

 

Melee Input DMG Notes
5B 5BBB  121 Standard 2 hit. 
8B 8B  78 Multihit stab, knocks target away. 
4B 4BB  112  
2B 2BB  121 Same as 5B. Standard 2 hit. 
CC8B CC8B  78 Same as 8B. Multihit stab, knocks target away. 

 

Cancel Routes:

A: AB, BC

MA Form

[showhide type= “2”]

Ranged Armament Ammo DMG Notes
Main Arm Beam Gun  6 102 Shares ammo with MS Form. Fires beams in the direction where Metthus is facing. 
Sub
 Arm Beam Gun (Rapid fire) 131 Rapidly fires both Beam Guns. Rapidly tap left and right to spray.
Special Melee   Quick Transformation Transform back to MS Form, slides for short distance. 

 

Cancel Routes:

 

A: BC

 

Overview

 

Details

During MS Mode

[showhide type= “3”]

Ranged Weapons

Main: Arm Beam Gun
Shares ammo with MA.

Charged Main: Arm Beam Gun (Twin shot) 
Forced down if both beams hit.

Charged Melee: Repair 
Recovers 100 HP to your ally. One use per life. Currently there is a bug where if the heal goes in just as your ally dies, your ally will recover to 100 HP but the team cost will be deducted. 

Sub: Arm Beam Gun (Rapid fire)
Downs with all beams hit. 

Special Shooting: Resupply Ammo
Recovers Ammo for ally. Also recovers Ally’s Striker. 

Special Melee: Quick Transformation
Transformation speed is faster than Metthus’ default BD so use this well to escape. 

Melee Set

Burst Attack

Beam Saber (Throw)
[Flings a set of 6 beams forward in a wide fan]
Almost no start up, Stuns on hit. Will easily hit sidestepping enemies. Perfect for self defence. Damage is assuming all blades hit.

 

During MA Mode

[showhide type= “4”]

Ranged Weapons

Main: Arm Beam Gun
Shares ammo with MS Form. Fires beams in the direction where Metthus is facing.

Sub: Arm Beam Gun (Rapid fire)
Rapidly fires both Beam Guns. Rapidly tap left and right to spray.

 

Special Shooting: Quick Transformation
Transform back to MS Form, slides for short distance. 

 

Strategies

 

 

 

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