Tallgeese II

Model Number:OZ-00MS2 Pilot: Treize Khushrenada
Cost: 400 Hp: 620 Transform: X Form Change:△ (Super Vernier)

A mobile suit put together using Tallgeese’s spare parts. The colour scheme is also changed from the previous white to blue, and face parts changed into one that looks similar to a Gundam Type. It’s specs can still rival that of the original Tallgeese, and it is also able to execute fast melee attacks.

Move Summary

Ranged Armament Ammo DMG Notes
Main Dober Gun   8 75 Long reload time.
Charged Main Dober Gun (Bazooka) 95 Knocks the opponent back while in red lock.
Sub Dober Gun (Vaulting shot) Share with main ammo. 75 *AB:Moves front,back,left or right and fires a shot.
Special Shooting Super Vernier 100 During this move is active, mobility will be increased.
Burst Attack Come, shoot me! 267(B)/258(L) Wing Zero will appear and push you away before a gerobi fires from the sky. You will be in yellow lock during the pushing away animation.

 

 

Melee Input DMG Notes
5B 5BBBB 222 High damage and good melee combo. Bounces the opponent at the end of melee combo.
8B 8BB 141 Bounces the opponent at the end of melee combo.
4B 4BBB 173  
2B 2B 80 Jumps up and slash the opponent.
Able to block ranged attacks during animation.
CC8B CC8BBBB 207 Stuns the opponent upon first hit.
High damage and good melee combo.
Instant knockdown.
BC BC 89 Melee Counter. Stuns the opponent and stabs back.
Able to block ranged attacks. Will become a normal block afterwards.
Able to rainbow step.

 

Cancel Routes:

A: *AB,AC, AC(During Super Vernier), BC

*AB: *AB,AC, AC(During Super Vernier)

AC(During Super Vernier): *AB, all melee except CC8B, BC

Overview

 

Details

Ranged Weapons

Main: Dober Gun
Long reload time, 4 sec/shot. 

Charged Main: Dober Gun (Bazooka)
Knocks the opponent back while in red lock.

Sub: Dober Gun (Vaulting shot)
*AB:Moves front,back,left or right and fires a shot.

Special Shooting: Super Vernier
During this move is active, mobility will be increased.

Input 5/4/6AC again to do a front/left/right fast close in towards the opponent.

Melee Set

Burst Attack

Come, shoot me!
[Wing Zero appears ->push you away -> a gerobi fires from the sky]

You will be in yellow lock during the pushing away animation.

 

Strategies

  • Try not to brainlessly spam your shots as the reload time is 1 sec longer than usual reload timings.
  • If you want to use CSA efficiently, it would be good if you could use this skill known as 2nd impact.
  • If you notice something about this unit, being a 400 cost unit it only has BR and CSA as its only ranged weapon. This is a very big disadvantage for a 400 cost unit but at least it have quite a number of decent melee combo. So best to try and do melee combos whenever you see the chance to do it.
  • Always follow and assist your partner as it takes a lot of patience to hit with the weapons this unit have if you were to move alone.

 

Update Changelog:

03/10/2017-

  • Faster start up for Main, max ammo (From 7 to 8)
  • CSA charge time reduced (From 2 to 1.5 sec)
  • AC now last longer (From 13 to 15 sec)
  • Reduced occurance of missing the hit of CC8B melee under certain conditions

 

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